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If the current and future iterations of the rebooted franchise revived those two popular and sorely missed elements, EA might see less outrage at its continuously poor practices that are more exclusive than inclusive.
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Similarly, the original Battlefront series, while released before online gaming was as popular as it is now, permitted everyone to access the titles’ full scope in both single-player and multiplayer: Instant Action and Galactic Conquest provided near-limitless hours of entertainment.
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EA-DICE, Criterion Software, and Motive Studios could all take some pointers from Call of Duty developers and the previous versions of a franchise they claim to be rebooting.Ĭall of Duty 4: Modern Warfare Remastered and WWII both allow fans to play every multiplayer mode against the AI if they so choose, enabling single-player gamers to enjoy everything competitive players enjoy. The two campaigns can be completed in a matter of hours, and the arcade mode is barebones at best. That said, popularity and financial success do not justify the almost complete disregard with which Battlefront II’s developers have treated the game’s single-player elements. However, ignoring the popularity and financial success of multiplayer in the industry would be both foolish and ignorant. After the microtransaction controversy, saving Battlefront II was a massive uphill battle, and, six months later, EA has barely left the base of the climb. When EA-DICE announced the ‘Han Solo’ season, Battlefront II had long since reached a point of skepticism among gamers. Giving single-player fans little to work with in a supposedly AAA title is not only pathetic, but insulting, and the excitement with which EA’s community manager masquerades when discussing the new season’s release notes is equally dissatisfying. While the rare deeds are somewhat appreciated, the lack of effort put into them by Battlefront II’s development team is astounding.
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Alongside minor adjustments to Battlefront II’s online play, the recent update gave single-players something invaluable: proof that EA and its subsidiaries care so little about offline enthusiasts that the companies continue to neglect them with the occasional placating gesture. Star Wars: Battlefront II’s latest update, launching the ‘Han Solo’ season, offered more than new game modes and tweaks to the title’s multiplayer content.